Jump to Content
Guides
Changelog
v1.0
Log In
Guides
Search
Log In
v1.0
Guides
Changelog
Web Porting in Unity
GENERAL GUIDELINES
👉
Welcome to spawnd! [Start here]
overview
Game Criteria
☑ Onboarding Checklist
❔
FAQ
SUBMISSION FORMS & DOCS
new game submission
studio registration
game assets submission
developer agreement
TECHNICAL DOCUMENTATION
build technical requirements
game embedding (like YouTube!)
game assets
game trailer best practices
save syncing for longer demos
language support and localization
Enabling In-Page High-Performance Demos
spawnd hub
hub login
build management
build upload
downloading builds
build testing
archiving builds
build status
requesting a build review
publishing a build
multithreading support
game analytics
ANALYTICS & INSIGHTS
tracking players on spawnd
How to build a High-Impact Demo for Spawnd
Web Porting Guides
Porting Overview
Web Porting in Unity
Fundamentals
Optimization Techniques
Addressables
Libraries, Tools, and Plugins
Running the Game in "fulltab"
Common Issues and Solutions
Testing and Quality Assurance
Build Protection and Domain Locking
Conclusion and References
Web Porting in Godot
Compatibility, API Support, File Structure
Optimization
Settings
Conclusion and References
Web Porting in Unreal
Web Porting from C++
Other References
Unity Porting Troubleshooting
FMOD Audio Stuttering on First Play (Unity WebGL)
Contact Us
contact the spawnd team
join our discord server!
RESOURCES
spawnd media kit
Powered by
Web Porting in Unity
Updated 9 months ago
What’s Next
Fundamentals
Copy Page