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GENERAL GUIDELINES

  • 👉Welcome to spawnd! [Start here]
    • overview
    • Game Criteria
  • ☑ Onboarding Checklist
  • ❔FAQ

SUBMISSION FORMS & DOCS

  • new game submission
  • studio registration
  • game assets submission
  • developer agreement

TECHNICAL DOCUMENTATION

  • build technical requirements
  • game embedding (like YouTube!)
  • game assets
  • game trailer best practices
  • save syncing for longer demos
  • language support and localization
  • Enabling In-Page High-Performance Demos
  • spawnd hub
    • hub login
    • build management
      • build upload
      • downloading builds
      • build testing
      • archiving builds
      • build status
      • requesting a build review
      • publishing a build
      • multithreading support
    • game analytics

ANALYTICS & INSIGHTS

  • tracking players on spawnd
  • How to build a High-Impact Demo for Spawnd

Web Porting Guides

  • Porting Overview
    • Web Porting in Unity
      • Fundamentals
      • Optimization Techniques
      • Addressables
      • Libraries, Tools, and Plugins
      • Running the Game in "fulltab"
      • Common Issues and Solutions
      • Testing and Quality Assurance
      • Build Protection and Domain Locking
      • Conclusion and References
    • Web Porting in Godot
      • Compatibility, API Support, File Structure
      • Optimization
      • Settings
      • Conclusion and References
    • Web Porting in Unreal
    • Web Porting from C++
  • Other References
  • Unity Porting Troubleshooting
    • FMOD Audio Stuttering on First Play (Unity WebGL)

Contact Us

  • contact the spawnd team
  • join our discord server!

RESOURCES

  • spawnd media kit
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Web Porting in Unity

Updated 9 months ago


What’s Next
  • Fundamentals